0.3 - first (late) devlog!
CyMaLow » Devlog
This is concept design to the game I am making which I intend to be a puzzle platformer!
I fixed a previous bug where if you killed an enemy while inside a platform (because you did not have it's colour yet), you got stuck! I basically "queued" the collision adding until after the player had left the platform, and it works well!
Thank you for taking the time to read and play this!
Files
CyMaLow_0.3.exe 35 MB
Jul 21, 2020
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